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Papaye Bang Bang VR: 

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Papaye bang bang Vr is a slingshot game in a colorful and crazy universe inspired by Mexico. You have to face other players in 1 vs 1 or 3 vs 3.

This game is a partnership between Meta Oculus and Yobiké.

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I was in charge of game design, level design, balancing, project management and the main interlocutor between Meta and Yobiké studio.

 

Clic here to see the page of the game. 

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Orpiment : 

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Orpiment is a rogue like available in early acces on steam. I was in charge of the game designe, balancing and narration. I worked for 1 year on this project with two gameplay programmers, an artist and a sound designer.

 

More information on steam page : 

https://store.steampowered.com/app/1569370/Orpiment/ 

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Mogador :

  " Paris. 1925. A man appears panicked in the entrance of the theatre, suspecting that he and the director are threatened by a secret society. The lights go out, a gunshot sounds, the man collapses, he doesn't move. "

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Design and production of an escape game in the Mogador theatre. The game lasts one hour and can be played by 130 people simultaneously.

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https://www.youtube.com/watch?v=Fv3ER23unqI

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Completed in 2018

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Bucherer:

  " The original time-controlling hourglass has been cursed and emptied of its sand, thus stopping time. 
You have 30 minutes to gather vials of the sand of time by solving the mythical time riddles.  "

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Design and production of an escape game in the Bucherer parisian luxury watch store. The game lasts half an hour and can be played by 30 people simultaneously.

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Video here

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Completed in 2020

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